andrew's tribes heightmaps (yet another feature made possible by sierra coughing up the worthless tribes source code)

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these are the original tribes heightmaps, ripped straight from tribes. i had tried using kineticpoets convted, but couldn't quite get the quality i wanted, and couldn't tell if the scale was correct either. because i was too much of a debug newbie to find out how to dynamically rip the data, i said fudge it and just exported the terrain data manually with the debugger.

an oddity is that the heightmaps are 257x257 pixels instead of 256x256. i am guessing dynamix used this algorithm as it seems to have all the features of tribes' dynamic terrain. luckily, i've already figured this out so you dont need to waste your time figuring out why the bitmaps are coming out all funny.

oddity #2: some of the maps are 129x129 (really tiny).

finished heightmaps

full set downloads

how to open the heightmaps